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Old Jun 03, 2009, 11:30 AM // 11:30   #21
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To me, what alot of you have suggested sound like VQing, Urgoz and the Deep. o.0
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Old Jun 03, 2009, 11:43 AM // 11:43   #22
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/signed

I wouldn't mind this sort of game mode, actually.

What OP is proposing reminds me of The Undead Hordes. There was a point when I kept redoing the quest just for fun.

What I would suggest for this mode though would be to ensure that the monsters have some sort of skill that strips enchantments/stances, without having to target the player to do it. Last thing we want is people solo-farming it.
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Old Jun 03, 2009, 11:46 AM // 11:46   #23
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To be honest, I hope GW2 has something similar to this.

Like 'Survive or Die' from Pristontale and Horde Mode in Gears of War 2. :P
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Old Jun 03, 2009, 12:17 PM // 12:17   #24
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Quote:
Originally Posted by MMSDome View Post
I suggest that A-Net creates a mode dungeon whatever the hell you want to call it. A challenge I guess, where you just have hundreds of level 10 peasants charging your party and you just need to fend them off for as long as possible.

Sometimes I just get the urge to kill a bunch of shit so I play games like L4D and if GW had a mode such as this it would be quite amazing.
Didn’t read all the posts so I don’t know if someone’s posted this yet...

You should check out the Challenge Mission Zos Shivros Channel, it’s got a similar theme to it that your idea has; basically Battle Priest Calibos will call in waves of enemies; each wave getting larger and more powerful.

http://wiki.guildwars.com/wiki/Zos_Shivros_Channel

Last edited by some-_1; Jun 03, 2009 at 12:20 PM // 12:20..
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Old Jun 03, 2009, 01:03 PM // 13:03   #25
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Next time don't finish the quest: Service: In Defense of the Eye
(http://wiki.guildwars.com/wiki/Servi...nse_of_the_Eye)
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Old Jun 03, 2009, 01:07 PM // 13:07   #26
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Shadow Form + Sliver vs 1000 lowlvls = lulz
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Old Jun 03, 2009, 01:46 PM // 13:46   #27
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sounds like a challenge mission...glint's challenge anyone?
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Old Jun 03, 2009, 02:07 PM // 14:07   #28
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Quote:
Originally Posted by Simath View Post
Sounds like you're describing Guild Wars as a whole.
Sounds like he is describing games as a whole
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Old Jun 03, 2009, 02:09 PM // 14:09   #29
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I had forgotten about Glint's Challenge and Zos Shivros, actually. xD
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Old Jun 03, 2009, 02:44 PM // 14:44   #30
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Quote:
Originally Posted by MMSDome View Post
I suggest that A-Net creates a mode dungeon whatever the hell you want to call it. A challenge I guess, where you just have hundreds of level 10 peasants charging your party and you just need to fend them off for as long as possible.

Sometimes I just get the urge to kill a bunch of shit so I play games like L4D and if GW had a mode such as this it would be quite amazing.
Dragons Throat ftw....
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Old Jun 03, 2009, 03:35 PM // 15:35   #31
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I think it is a good idea, level 10 monsters that give the exp of level 10 monsters and the gold drops of level 10 monsters. Or even no drops and/or exp, the point of this is fun for people that just want a repetative, easy 1vsMany, not for farming anything. If people want to use whatever invinci-mode skills then let them, they would not causing any problems. Also the monsters should all make that continuous, gets louder as they get closer yell from those kamakazie bombs-for hands monsters from serious sam: aaaaaaaaaAAAAAAAAAAA!
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Old Jun 03, 2009, 05:40 PM // 17:40   #32
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sounds like dragon Throat challenge mission.


You would have to kill every farm build like 600/smiting, shawdow form by disenchanting them. similiar to expunge enchantment.


Seems wierd idea though.
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Old Jun 04, 2009, 12:29 AM // 00:29   #33
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/signed for fun! FUN FUN FUN FUN FUN!

Thats what games are for right? I totally wanna kill a bunch of crap just for fun.

Can we make them all level 10 Mhenlo's or togos? I want to kill them so much.
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Old Jun 04, 2009, 01:10 AM // 01:10   #34
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Quote:
Originally Posted by Hailey Anne View Post
/notsigned.
If they are going to add anything new it should be something..you know...useful.

I think making a game more fun is useful.

Maybe i'm wrong.

What do I know!
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Old Jun 04, 2009, 01:11 AM // 01:11   #35
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Lolz /sign

for kicks and giggles I like taking my warrior through Minister Cho's Estate just so I can kill all the low level guards.

make it so there are no drops and maybe xp.
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Old Jun 05, 2009, 02:49 AM // 02:49   #36
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/signed for just wanting to kill a whole bunch of stuffs, provided its just for killing a whole bunch of stuffs, like other say before, no exp points, no drops, just some kind of endurance race.

this idea is good for players who just want to kill a whole bunch of stuffs.

Might I add my suggestion, put this together with Isle of the Nameless, can use as a place to test your Build, skills, endurance, etc, at the end of the game you get a report. i have a new idea.
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Old Jun 05, 2009, 03:34 AM // 03:34   #37
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/signed, but as an added feature, I think each wave should have harder enemies than the previous wave, and that at the later levels, something worthwhile should drop (from enemies - no end chest or anything) - not something overly valuable like a VS or CS, but maybe a small chance to drop gemstones (more than a normal enemy though), non-everlasting tonics, low-level alcohol, sweets, party items, etc. It would give people reason to do it, and would help reduce the dependance on special events for those particular title points.

I intend this for high levels only though, before, say, enemies at level 30+, everything can only drop saurian bones or something, and the drops at high-levels won't necessarily be very frequent.
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Old Jun 05, 2009, 05:07 AM // 05:07   #38
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Quote:
Originally Posted by Jarus View Post
What OP is proposing reminds me of The Undead Hordes. There was a point when I kept redoing the quest just for fun.
Seconded! When I read OP I, too, thought of that same quest.

There are a couple in NF with that kind of feel:
http://wiki.guildwars.com/wiki/Protect_the_Learned
http://wiki.guildwars.com/wiki/A_Tho...aresh%27s_Side
I wound up with those quests active in my log while vanquishing. Good fun, although it may only be "whee kill mode!" in HM.

I still like Undead Hordes the best.

As for the original suggestion, I vote against it since it seems like there's already several good potentials for this in the game, and I'd rather see them devote resources elsewhere.
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Old Jun 05, 2009, 09:07 AM // 09:07   #39
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The Justiciar's End
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Old Jun 06, 2009, 12:25 AM // 00:25   #40
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I thought that's what fort ranik was? (isn't that the one with the charr at the end?)
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